Overview
The Audio.Service.Infrastructure library provides a set of reusable components and services for audio-related functionalities, including:
- Audio file processing and conversion
- Streaming audio services
- Audio metadata extraction
- Integration with cloud storage for audio files
- Error handling and logging for audio operations
Key Components
AudioProcessor
A service class responsible for processing audio files. Methods include:
ProcessAudioAsync(string filePath): Processes an audio file asynchronously.ConvertFormat(string inputPath, string outputPath, string format): Converts audio file formats.
AudioStreamer
Handles streaming of audio content. Key methods:
StreamAudio(string url): Streams audio from a given URL.GetStreamMetadata(string streamId): Retrieves metadata for a stream.
AudioRepository
Repository pattern implementation for audio data persistence. Interfaces with databases or cloud storage.
Dependencies
- Microsoft.Extensions.DependencyInjection
- NAudio (for audio processing)
- Azure.Storage.Blobs (for cloud storage integration)
- Serilog (for logging)
Usage Example
// Register services in Startup.cs
services.AddScoped<IAudioProcessor, AudioProcessor>();
services.AddScoped<IAudioStreamer, AudioStreamer>();
// Inject and use in a controller
public class AudioController : ControllerBase
{
private readonly IAudioProcessor _audioProcessor;
public AudioController(IAudioProcessor audioProcessor)
{
_audioProcessor = audioProcessor;
}
[HttpPost("process")]
public async Task ProcessAudio(IFormFile file)
{
// Process the uploaded audio file
var result = await _audioProcessor.ProcessAudioAsync(file.FileName);
return Ok(result);
}
}
DDD Architecture Diagram
The following diagram illustrates the Domain-Driven Design (DDD) architecture for the Audio.Service.Infrastructure library, showing the relationships between the layers.
flowchart TD
A[API Layer] --> B[Application Layer]
B --> C[Domain Layer]
C --> D[Infrastructure Layer]
D --> E[Database]
D --> F[External APIs]
B --> G[Logging]
C --> H[Domain Events]
Testing
Unit tests are provided using xUnit and Moq for mocking dependencies. Integration tests cover end-to-end scenarios.
Future Enhancements
- Support for additional audio formats
- Real-time audio processing
- AI-powered audio analysis
This is a preliminary outline. Please review and provide feedback for further development.

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